object: This is the folder where you can put your custom objects (.landscape: When working on scenarios in the Scenario Editor, unfinished ones are saved here.heightmap: When trying to load heightmaps in the Scenario Editor, this folder is looked in first.This contains several precreated folders:Īn overview of what each folder is used for: The file manager will now open the custom content folder of OpenRCT2. Click the last option in the menu, labelled 'Open custom content folder': In the title screen of OpenRCT2, click on the red toolbox. Since this question seems to be asked often, I figured I'd copy a small tutorial I wrote earlier.